In this paper, we first present the character texture generation system Minecraft-ify, specified to Minecraft video game toward in-game application. Ours can generate face-focused image for texture mapping tailored to 3D virtual character having cube manifold. While existing projects or works only generate texture, proposed system can inverse the user-provided real image, or generate average/random appearance from learned distribution. Moreover, it can be manipulated with text-guidance using StyleGAN and StyleCLIP. These features provide a more extended user experience with enlarged freedom as a user-friendly AI-tool. Project page can be found at https: //gh-bumsookim.github.io/Minecraft-ify/
@article{Minecraft-ify2023,
title = {Minecraft-ify: Minecraft Style Image Generation with Text-guided Image Editing for In-Game Application},
author = {Bumsoo Kim, Sanghyun Byun, Yonghoon Jung, Wonseop Shin, Sareer UI Amin, Sanghyun Seo},
journal={arXiv preprint arxiv:2309.XXXXX},
year={2023}
}